I am trying to work with the sample chatting application.
When I send one message , then recipient receive two messages.
I tried to remove follow code in PhysicalConnection_win.cpp.
//inBuffer.append((char*)m_byInBuffer, dwIoSize); //Setting incorrect buffer size will cause an overflow.
//fixed.//This is used to duplicate packet to ensure sending packet correct.
//TODO protect developer.
if (!inBuffer.append((char*)m_byInBuffer, dwIoSize))
but the same as before.
Please help me how can I solve this